Engaging Leader

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221: Simple Visual Story (SVS) Model for Effective Communication | with Matthew Pierce

Engaging Leader

The average person reads between 200 – 300 words per minute, but less than a second to process an image. A powerful story creates an emotional bond, so people are more likely to be open, willing, or even motivated to change. Eye-tracking studies also show that people gravitate immediately to images. Story: Connection. Entertainment.

Audience 264
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GC34: 8 Gamification Resources for Talent Acquisition

Engaging Leader

For several years, recruiting has been one of the business processes that has best leveraged the potential of gamification. Resources Mentioned in This Episode Previously discussed on GameChanger: Zao. Bunchball.

Resources 100
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122: How to Help People Change | with Art Markman

Engaging Leader

To create lasting behavior change, it’s crucial to understand how the brain’s habit system works, and then develop specific techniques to leverage the power of the brain rather than fighting against it. Focus the feedback on the process of the change, not simply the outcome. Suggest goals. Give the right feedback.

How To 100
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003: 5 Steps to Creating a Communication Plan

Engaging Leader

In this episode, Jesse shares a five-step process for creating an effective communication strategy: Mission/Measurement (outcomes). Members (audience/stakeholder). Manager/Champion support. Resources Mentioned in This Episode.

RACI 153
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111: Getting Things Done (GTD) for Leaders | with David Allen

Engaging Leader

Jesse and David discuss what’s in the new edition, talk through some of the most powerful and easy-to-implement GTD practices, troubleshoot some of the pitfalls, and provide advice how to engage the rest of the team with GTD. Now, a completely re-written and updated edition of the bestselling book has been released.

Stress 100
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119: Goals Gone Wild: The New Performance Management | with Kris Duggan of BetterWorks

Engaging Leader

According to Kris Duggan of BetterWorks, that’s because traditional performance management processes and systems no longer accurately reflect the way we work. According to Kris Duggan of BetterWorks, that’s because traditional performance management processes and systems no longer accurately reflect the way we work.

Goal 100
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GC33: Playing a Better Game of Business | with Simcha Gluck of FreshBiz

Engaging Leader

Gamification concepts continue to be integrated as part of normal business practices; sometimes it’s as subtle as taking inspiration from certain game elements when tweaking a business process, and at the other end of the spectrum, sometimes it’s literally creating a game for people to play.