GC24: Killer Gamification: Engaging for Impact
Engaging Leader
FEBRUARY 18, 2014
The term “gamification” gained popularity in 2010; by the end of 2012, it had reached mega-trend status. Now, businesses were using gamification, which we define as game-inspired tactics to engage people, often with similarly powerful results. However, the […]. How do they like to engage?" Please submit your comments below!
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