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GC24: Killer Gamification: Engaging for Impact

Engaging Leader

Even so, Gartner also predicted that by 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations. If poor design is a primary culprit of failed gamification, how can you improve your chances of success?

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Even Life-Saving Innovations Don’t Sell Themselves

Harvard Business Review

However, unlike many business leaders, it is easy for social innovators to overlook making an intentional effort to drive demand because the need for their innovation is so great. But even the most needed innovation does not sell itself. adults were at risk of developing type 2 diabetes in 2015. Consider that 86 million U.S.