article thumbnail

GC24: Killer Gamification: Engaging for Impact

Engaging Leader

Even so, Gartner also predicted that by 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations. If poor design is a primary culprit of failed gamification, how can you improve your chances of success?

article thumbnail

The Leadership Vacuum | N2Growth Blog

N2Growth Blog

I fired him from my team realizing he would never understand how to relate to a client on their terms. Teaching one what to do, and even how to do it, doesn't automatically create leaders. This tracks the "drives" theory of David McClelland. And it addresses the "Who or what we are" and "How we are?"

Blog 291