article thumbnail

GC24: Killer Gamification: Engaging for Impact

Engaging Leader

However, the tech research firm Gartner made headlines in late 2012 when it predicted that 80% of current gamified applications would fail to meet business objectives — due to poor design, ineffective communication, or ill-defined business objectives. How do they like to engage?"

article thumbnail

GC25: Four Game Drives – and One Drive to Rule Them All

Engaging Leader

Assuming you have defined the right business objectives, the most important key for successful gamification is to target the right motivators: the drives that make people want to engage and that stimulate the right thoughts and actions to accomplish your objectives. In this episode, Jesse discusses: The Four “E.A.S.I.”

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Is Your Company as Ethical as It Seems?

Harvard Business Review

The tightly-controlled automotive company fostered a mentality where the lower ranks faced immense pressure to achieve the company’s business objectives. The CEO of Volkswagen from 1993 to 2002 was famous for his willingness to demote or fire employees who failed to meet expectations.

Ethics 8
article thumbnail

The CEO of Kimberly-Clark on Building a Sustainable Company

Harvard Business Review

Tom Falk, the CEO of Kimberly-Clark Corporation since 2002, talks about how the paper company is taking on environmental issues and has been practicing sustainability for 140 years. We support legitimate social and environmental issues that are globally relevant but also have a clear fit with our brands and business strategies.

CEO 8